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MICROSOFT EBS
 

I worked collaboratively with a team of animators at Roger to contribute to the design, visual aesthetics, simulations, and animations that played a crucial role in bringing Microsoft's EBS presentations to life. I was responsible for bringing the initial concept boards to life, which involved creating previz, developing animations from the ground up, and managing the entire production process from start to finish. Additionally, I had the task of creating all the simulations necessary for the spheres to interact with cloth, geometry, and other non-worldly environments.